diff --git a/Top-Mistakes-New-Players-Make-in-Tower-Rush-and-How-to-Avoid-Them.md b/Top-Mistakes-New-Players-Make-in-Tower-Rush-and-How-to-Avoid-Them.md new file mode 100644 index 0000000..ac46dea --- /dev/null +++ b/Top-Mistakes-New-Players-Make-in-Tower-Rush-and-How-to-Avoid-Them.md @@ -0,0 +1,15 @@ +
Entering the highly competitive world of arena battlers for the first time can be an overwhelming experience.
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Many beginners hit a sudden 'wall' in the lower arenas because they rely on bad habits that only work against other novices.
+Wasting Your Mana Pool +
Every second your bar is full, you are throwing away potential resources that your opponent is actively generating.
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If you have no good aggressive play, simply drop a cheap cycle card behind your king tower to keep the regeneration flowing.
+Never let the elixir bar sit at ten.Cycle cheap cards if you have no good moves.Maintain the economic pressure. +The Fear of Tower Damage +
This is a massive economic blunder; you just spent five energy to stop something the tower would have killed anyway.
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Taking a few hundred points of damage is completely acceptable if it allows you to build a massive, unstoppable counter-attack.
+BehaviorHow to Fix ItUsing spells on the tower aloneOnly use heavy spells if you can hit the tower AND a valuable enemy troop simultaneouslyIgnoring the metaEnsure you have a clear win condition and adequate spell support +The Solo Mindset +
You cannot win consistently if you just spam your win condition without considering if they have their counter ready.
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By eliminating these fundamental errors, you will quickly elevate your gameplay above the beginner ranks.
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