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Deploying a massive, high-hitpoint tank like a Golem, Giant, or Lava Hound is only the first step in executing a successful 'Beatdown' strategy.
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This guide analyzes the different categories of support troops and how to build an unstoppable, synergistic deathball.
+Clearing the Path
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You place these units a few tiles directly behind your tank; as the enemy deploys swarms to kill the tank, your splash unit instantly incinerates them.
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However, splash units usually have lower single-target Damage Per Second (DPS) and are incredibly vulnerable if the tank dies.
+Never place your support unit directly on top of your tank.Wait to deploy your support until you see what the enemy uses to defend.It flies, meaning ground-targeting defenders cannot hit it, ensuring it survives longer behind the tank.
+High DPS Backline
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You need high-DPS, single-target snipers like the Musketeer, Flying Machine, or Night Witch to rapidly melt through thick defensive lines.
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These high-DPS units require even more careful spacing than splash units, as they are usually incredibly fragile and die to medium spells like the Fireball.
+RoleWhat it BeatsThe CounterRanged AoESkeleton Armies, Goblin Gangs, Minion HordesMini P.E.K.K. If you have any issues pertaining to in which and how to use [tower rush](https://git.msoucy.me/maynard6534040/7585270/wiki/The-Importance-of-Scouting-in-Tower-Rush), you can get in touch with us at our web-site. As, Knights, Heavy Spells (Fireball/Poison)SnipersDefensive Buildings (Cannons, Bomb Towers), Heavy Defenders (Valkyries)Swarms that surround them, Lightning Spells
+The Art of the Spell Support
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A heavy tank paired perfectly with a predictive Log and a Lightning spell can often break through a defense without needing any backup troops.
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Protect your damage dealers, let your tank absorb the pain, and watch the enemy towers fall.
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