Add Why Speed and Timing are Everything in Tower Rush
parent
3380a395a8
commit
cc952c5189
13
Why-Speed-and-Timing-are-Everything-in-Tower-Rush.md
Normal file
13
Why-Speed-and-Timing-are-Everything-in-Tower-Rush.md
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
<br>Arena battlers are real-time strategy games in the purest sense; there are no turns, no pauses, and no time to second-guess your decisions.<br>
|
||||||
|
<br>At the highest levels of competitive play, players possess identical card levels and understand the optimal synergies perfectly.<br>
|
||||||
|
Understanding Server Lag
|
||||||
|
<br>Furthermore, heavier troops often have an additional 'deploy time' where they slowly materialize before they can move or attack.<br>
|
||||||
|
<br>To compensate for this delay, you must 'hover' your card over the arena and release it before the enemy unit actually reaches the trigger point.<br>
|
||||||
|
Do not wait in your hand.Learn the specific deploy times of every unit.Factor in your own internet connection ping.
|
||||||
|
Reading the Future
|
||||||
|
<br>Elite players play predictively: they know the opponent HAS the Skeleton Army in their hand, so they cast The Log before the skeletons are even deployed.<br>
|
||||||
|
<br>This looks like pure magic or luck to a casual observer, but it is the result of meticulously tracking the opponent's card cycle in your head.<br>
|
||||||
|
ActionTiming RequirementResetting an Inferno Tower with ZapMust be cast exactly 2. For those who have just about any questions with regards to in which and tips on how to make use of [tower rush](https://chatterchat.com/read-blog/8024_how-to-survive-a-early-rush-in-tower-rush.html), you are able to email us at our own web site. 5 seconds after it locks onto your tank, right before the damage beam reaches maximum intensityCatching a Goblin BarrelThe Log must be released the exact moment the barrel crosses the river to crush the goblins the millisecond they spawn
|
||||||
|
Becoming One with the Arena
|
||||||
|
<br>You must reach a psychological 'flow state' where your fingers react to the opponent's cycle purely on instinct and muscle memory.<br>
|
||||||
|
<br>In a game of inches and milliseconds, speed is your sharpest weapon.<br>
|
||||||
Loading…
Reference in New Issue
Block a user