Add Understanding Aggro Management in Tower Rush Scenarios
parent
63fb4f7383
commit
23368d3e65
15
Understanding-Aggro-Management-in-Tower-Rush-Scenarios.md
Normal file
15
Understanding-Aggro-Management-in-Tower-Rush-Scenarios.md
Normal file
@ -0,0 +1,15 @@
|
||||
<br>In the chaotic environment of a competitive arena battler, units seem to run wildly toward whatever is closest to them.<br>
|
||||
<br>Top-tier players use their deep understanding of aggro mechanics to lead enemy armies on wild goose chases around the map.<br>
|
||||
The Concept of Sight Range
|
||||
<br>Every single unit in the game possesses a hidden 'sight range' value, usually measured in invisible tiles.<br>
|
||||
<br>If a massive, slow-moving tank is lumbering toward your tower, you do not need to place your defense directly in front of it.<br>
|
||||
Count the squares to ensure perfect placement.If a unit is already locked onto a tower, it will ignore closer targets.Adjust your placements for air threats.
|
||||
The Geometry of Defense
|
||||
<br>Large tanks have massive hitboxes, meaning melee defenders can attack them from slightly further away than smaller troops.<br>
|
||||
<br>The physical mass of the tank will actually push the Miner backward, forcing him to lose range on the tower and retarget onto the tank.<br>
|
||||
Targeting MechanicTactical ApplicationDistance RuleThe enemy will always hit the skeleton firstVision RefreshThe tower will rescan and target the swarm
|
||||
Practice Makes Perfect
|
||||
<br>Reading about aggro ranges is completely different from actually executing pixel-perfect placements in the heat of a live match.<br>
|
||||
<br>Control the aggro, control the arena.<br>
|
||||
|
||||
Here is more information in regards to [tower rush](https://welbrownpropertyltd.co.uk/author/keishacamarena/) stop by our web-site.
|
||||
Loading…
Reference in New Issue
Block a user