Add Predicting the Enemy in Tower Rush
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Predicting-the-Enemy-in-Tower-Rush.md
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<br>Because of the inherent server delay and the deployment time of units, playing purely 'reactively' means your defense will always be a fraction of a second too late.<br>
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<br>Predictive gameplay looks like pure magic to a casual observer; it appears as though the player is reading the opponent's mind and dropping spells on empty tiles.<br>
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Reading the Opponent
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<br>If you launch a Hog Rider at the bridge, pay intense attention to exactly where the opponent places their defensive Cannon.<br>
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<br>When you launch your final Hog Rider, you don't wait to see the Cannon; you instantly cast a predictive Fireball on the exact tile they have used all game.<br>
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Humans are creatures of habit under stress.Test the waters early.Mix up your own placements!
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Knowing When They Will Strike
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<br>This requires constant, flawless tracking of their elixir bar in your head.<br>
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<br>If they just over-committed 9 elixir on a failed push, you can predict that they will be completely unable to defend a sudden Bridge Spam attack in the opposite lane.<br>
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Prediction TypeExecutionRisk AssessmentThe Predictive Spell (e. Should you loved this information and you would want to receive details relating to [tower rush](http://20.249.208.89:3000/virgiebridges) kindly visit the web-site. g., Log, Fireball)Casting a spell on an empty tile where you know the opponent's counter will be placedOnly in double elixir or when you are absolutely certain of their rotation; incredibly high riskThe Predictive Defense (e.g., Pre-planting)Placing a defensive building early because you know they are about to attackWhen they reach 10 elixir and their win condition is in hand; moderate risk
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Mind Over Mechanics
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<br>When you successfully pull off a massive, game-winning prediction, it is the most satisfying feeling in the entire game.<br>
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<br>Start small; try predicting simple swarm placements with cheap spells before attempting predictive heavy spells.<br>
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