Add Defeating Spawner Buildings in Tower Rush
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Defeating-Spawner-Buildings-in-Tower-Rush.md
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Defeating-Spawner-Buildings-in-Tower-Rush.md
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<br>Of all the archetypes in the game, none is more universally despised by the casual player base than the 'Spawner' or 'SimCity' deck.<br>
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<br>The psychological toll is massive, often causing players to panic, over-defend the cheap units, and slowly bleed out over three minutes.<br>
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The Poison Spell: The Ultimate Solution
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<br>The Poison spell is uniquely designed to completely ruin a Spawner player's day because its lingering damage-over-time effect lasts for several seconds.<br>
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<br>Always try to clip the enemy Princess tower with your spell when damaging the building to maximize your elixir value.<br>
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They do virtually no building damage and are a waste of energy.If you use your Fireball on their tower first, they will immediately drop the hut safely.The massive damage radius will guarantee a hit on both targets.
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The Bowler and the Magic Archer
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<br>The Bowler is fantastic because his massive boulder rolls in a straight line, instantly crushing the cheap spawned troops while pushing back heavier units.<br>
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<br>This 'geometry play' clears the immediate threat while simultaneously destroying the source of the problem, completely shutting down the opponent's strategy.<br>
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Spawner MistakeThe CounterplayOpponent drops a 7-elixir Barbarian Hut as their very first playInstantly rush the opposite lane with a fast 5-elixir push; they will have only 3 elixir to defend and will lose the tower immediatelyOpponent places two huts touching each otherDrop a Fireball perfectly centered to damage both huts and the Princess tower simultaneously for massive value
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Breaking the Siege Mentality
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<br>You must find windows to be hyper-aggressive, punishing them every time they spend massive amounts of elixir planting a new building.<br>
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<br>Break their buildings with spells, pierce their waves with smart placements, and rush the opposite lane when they overcommit.<br>
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