A perfectly timed spell can completely dismantle an unstoppable push or secure a victory in the final seconds of a match.
Unlike troops, which can be distracted or kited, direct damage spells provide guaranteed, unavoidable value.
Mastering Cheap Magic
If your opponent surrounds your heavy tank with a skeleton army, a quick light spell instantly resolves the problem for a positive trade.
Because they are so cheap, they also act as excellent 'cycle' cards, allowing you to rotate back to your primary attackers quickly.
It pushes everything back and provides chip damage.Win the mind game.Use small spells to finish off weak towers in overtime.
The Heavy Spells: Destruction and Value
Their primary purpose is to destroy mid-health defensive units while simultaneously dealing massive chip damage to the enemy tower.
Heavy spells are also the ultimate tie-breakers in sudden death; if a tower is low, you can bypass all defenses to destroy it.
Spell ClassOptimal PlayFireball / PoisonDamaging the tower while killing a defending wizardHeavy MagicFinishing off a tower from 500+ hitpoints
The Perfect Match
A slow Golem deck requires Lightning to instantly remove defensive Inferno Towers that threaten the tank.
Always ensure your spells cover the inherent weaknesses of your primary troops.
If you have any inquiries with regards to the place and how to use tower rush, you can speak to us at our own web-site.