Add Predicting the Enemy in Tower Rush
parent
d88be68377
commit
2b3d01fe1d
13
Predicting-the-Enemy-in-Tower-Rush.md
Normal file
13
Predicting-the-Enemy-in-Tower-Rush.md
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
<br>In the chaotic, hyper-fast environment of an arena battler, relying entirely on your physical reaction time is a guaranteed path to mediocrity.<br>
|
||||||
|
<br>Predictive gameplay looks like pure magic to a casual observer; it appears as though the player is reading the opponent's mind and dropping spells on empty tiles.<br>
|
||||||
|
Reading the Opponent
|
||||||
|
<br>If you launch a Hog Rider at the bridge, pay intense attention to exactly where the opponent places their defensive Cannon.<br>
|
||||||
|
<br>When you launch your final Hog Rider, you don't wait to see the Cannon; you instantly cast a predictive Fireball on the exact tile they have used all game.<br>
|
||||||
|
They rely on muscle memory.Test the waters early.Be erratic on defense.
|
||||||
|
The Math of Prediction
|
||||||
|
<br>If you know they just reached 10 elixir, and you know their primary win condition is a Balloon, you should hover your anti-air defense immediately.<br>
|
||||||
|
<br>If they just over-committed 9 elixir on a failed push, you can predict that they will be completely unable to defend a sudden Bridge Spam attack in the opposite lane.<br>
|
||||||
|
Prediction TypeThe SetupRisk AssessmentThe Predictive Spell (e. Here's more regarding [tower rush](https://mycrewdate.com/@mauralajoie469) have a look at our own site. g., Log, Fireball)Casting a spell on an empty tile where you know the opponent's counter will be placedOnly in double elixir or when you are absolutely certain of their rotation; incredibly high riskThe Predictive Defense (e.g., Pre-planting)Placing a defensive building early because you know they are about to attackWhen they reach 10 elixir and their win condition is in hand; moderate risk
|
||||||
|
Mind Over Mechanics
|
||||||
|
<br>When you successfully pull off a massive, game-winning prediction, it is the most satisfying feeling in the entire game.<br>
|
||||||
|
<br>Control the future of the match.<br>
|
||||||
Loading…
Reference in New Issue
Block a user