Add Drafting and Deck Building in Tower Rush
parent
488f9fe708
commit
2725de9aac
13
Drafting-and-Deck-Building-in-Tower-Rush.md
Normal file
13
Drafting-and-Deck-Building-in-Tower-Rush.md
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
<br>In a Draft match, you do not bring your own deck; instead, you build it on the fly by choosing between pairs of random cards.<br>
|
||||||
|
<br>This comprehensive guide will teach you the golden rules of the drafting phase, ensuring you enter the arena with a massive tactical advantage.<br>
|
||||||
|
The Golden Rules of Picking
|
||||||
|
<br>The draft phase usually presents you with four choices; you pick one card for yourself, and give the other card to your opponent.<br>
|
||||||
|
<br>Secondly, you must prioritize heavy removal spells like Poison, Fireball, or Lightning.<br>
|
||||||
|
Deny them synergy.Always take the versatile, cheap cycle cards.Clog their hand with heavy, useless units.
|
||||||
|
Drafting for the Enemy
|
||||||
|
<br>Try to identify what kind of deck they are accidentally building, and feed them cards that completely ruin that synergy.<br>
|
||||||
|
<br>Similarly, if you drafted a massive swarm unit like the Minion Horde, ensure you DO NOT give them the Arrows spell.<br>
|
||||||
|
The PickThe KeepWhat to GiveFast Attacker vs Slow BuildingIt is a reliable, cheap win conditionIt is incredibly expensive and easy to defend againstThe Log vs. If you have any questions pertaining to wherever and how to use [tower rush](http://gitlab.kedai-sayur.com/houstonhorgan), you can speak to us at our page. Skeleton ArmyTake The LogYou instantly know one of their cards and have the exact counter ready
|
||||||
|
Adaptability in the Arena
|
||||||
|
<br>The winner of a draft match is the player who can identify their bizarre new win condition fastest.<br>
|
||||||
|
<br>Draft modes force you out of your comfort zone, teaching you how to use cards you normally ignore.<br>
|
||||||
Loading…
Reference in New Issue
Block a user