Add Mastering Kiting in Tower Rush

Eliza Guess 2026-07-10 11:08:47 -04:00
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<br>In the higher echelons of competitive play, matches are rarely decided by raw card levels or simple deck synergy.<br>
<br>Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.<br>
Mastering the Middle
<br>The most fundamental kiting maneuver is the center pull, designed to drag units from the outer lanes into the middle of the map.<br>
<br>To execute a center pull, you must wait until the enemy unit has fully crossed the bridge and established its path.<br>
The Ice Golem is the undisputed king of kiting.Some units 'see' further than others.Combine the pull with a slowing spell.
The Ultimate Distraction
<br>You achieve this by placing a unit like an Ice Golem in the center, waiting for the enemy to follow, and then letting the Ice Golem walk into the opposite lane.<br>
<br>The enemy troops will chase the Ice Golem the entire way, taking massive damage from both towers without ever landing a single hit.<br>
The BaitWhat to KiteIce GolemIt absorbs damage while walking away, making it the perfect baitCheap SwarmThey force the enemy to stop and attack three separate times
The Psychological Impact
<br>Watching your massive, expensive army get completely dismantled by a two-cost unit is incredibly demoralizing.<br>
<br>You dictate exactly where the enemy moves, effectively taking control of their army away from them.<br>
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